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Devlog
Tau Flight
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Devlog
Update 0.8
July 15, 2021
by
Globbits
Performance patch for the Windows version. Most systems should now comfortably handle 200 AI ships with no performance issues...
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Update 0.7
April 30, 2021
by
Globbits
Some graphical improvements. Balance pass...
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Update 0.6
November 13, 2020
by
Globbits
Added Team Battle x 3 and Team Battle x 4. Added Scout class ships. Fixed control bindings for slider and POV. Increased maximum ship count...
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Update 0.5
October 15, 2020
by
Globbits
Added control binding to switch between 1st person and 3rd person views...
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Update 0.4
September 04, 2020
by
Globbits
Now possible to bind mouse in ship controls. Improved the standard fire mode accuracy. Added awards for specific kill types (e.g. cruiser kills, multi kills, ram kills)...
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Update 0.3
July 24, 2020
by
Globbits
Added charge mode for weapons. Charge mode creates powerful laser bolts that can destroy ships with fewer shots. Fixed some sound issues on the Linux version (e.g. engine pitch). Added additional aut...
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Update 0.2
May 19, 2020
by
Globbits
Linux version released. The Linux version defaults to shaders being set to off. Shaders can be switched on in the Audio/Video menu. If the shaders cause the game to stop working (e.g. if the video...
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